Heather Theresa Clark utilizes art, architecture, and public interventions to catalyze built environments that power themselves, cleanse themselves, transform waste, provide wildlife habitat, produce food, and enhance the lives of people. Through her art, she demonstrates how present reality is not a given and can be crafted to make life more fulfilling. Heather approaches art making as a planner, green developer, and ecologist.

Heather Theresa Clark builds systems that critique our current world predicament. Her work plays on what she calls cultural neurosis: the human tendency to over-consume, over-build, over-groom, in lieu of direct physical exertion to ensure survival. She views this as a misdirected attempt to satisfy basic primal urges for shelter, food, and clothing in a society where actions are grossly amplified because one gallon of gasoline equals five hundred hours of human work output.

Heather’s perspective has evolved from her background in green building, urban planning, and ecology, and most recently from her life in exurbia, where she has lived and worked for the past six years. She is embedded in a landscape that feeds on cultural neurosis. Meadows, forests, and farms transitioning to tract homes and cul de sacs have become her muse. As an inhabitant of exurbia, Heather is both complicit and trapped in the consumption economy and its byproducts. Here, the uncanny valley, which is usually discussed in relation to artificial intelligence, appears to Heather in the industrially designed and generated vernacular; she works with her hands in defiance.

Heather’s work and life has led her to believe that greater satisfaction can be achieved through physical proximity to meeting one’s basic needs – building with one’s hands, using one’s body, growing one’s own food. She yearns to reinvent how we live, using art, architecture and public interventions to catalyze built environments that power themselves, cleanse themselves, transform waste, provide wildlife habitat, produce food, and deeply satisfy inhabitants.

She holds a Master of Science in Real Estate Development from the Massachusetts Institute of Technology, School of Architecture and Planning, and a Bachelor of Science from Cornell University, summa cum laude, in Environmental Science and Community Planning, a self-designed major.  As founder of Biome Studio, she has transformed a burned building shell into an open-air theater with a living sculpture; co-created the Busycle, a 15 person-pedal powered bus; overseen the largest deep energy retrofit in the U.S.; converted historic mills into green low-income housing; and installed over one megawatt of solar pv on 2,300 low-income apartments. Heather is also an activist.  Heather is the founder of the Play-In for Climate Action, a family-oriented climate change protest held annually at the US Capitol by Moms Clean Air Force, a special project of the Environmental Defense Fund. Heather is the 2016 recipient of the Virginia Commission for the Arts Sculpture Fellowship Award and the 2017 Artist-in-Residence at the Woods Hole Research Center, the leading global climate change think tank.


The Washington Post, June 14, 2019

East City Art, May 13, 2019

The Washington Post, May 4, 2018

Washington City Paper, April 26, 2018

East City Art, April 3, 2018